Art Contest!
Midterm: Cel Shading
Overview
The purpose of the midterm was for students to experiment with Cel Shading (aka "toon shading"), or a nonphotorealistic set of techniques for making rendered images appear as cartoons. Students experimented with quantized shading and Gooch shading, and they drew lines on back faces so the outlines of images would pop out.
Submissions (in no particular order)
Aliaks
Quantized shading + back face lines on the default scene provided in the assignment
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Azeb
Flat shading + back face lines on the default scene provided in the assignment.
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Christian
Cool to warm (aka. Gooch Shading) on the default scene
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CJ
Cool to warm (aka Gooch shading) on some spheres
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Cristiano
Cool to warm + back face lines on Robotnik
Ordinary Phong |
Cel Shading |
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Dalton Rothenberger
The penguino gang with quantized shading + back face lines
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Parker Fairchild
A halloween scene using quantized shading + back face line drawing.
Thin Lines |
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Thicker Lines, more quantization levels |
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L_Domenic
Quantized cel shading + back face line drawing on the scene from mini assignment 2.
Tom R.
Quantized shading on the ray tracing default scene.
Val
"Funky cel shading" (aka saturation bug when not dividing by number of quantization levels)