Art Contest!

Midterm: Cel Shading

Overview

The purpose of the midterm was for students to experiment with Cel Shading (aka "toon shading"), or a nonphotorealistic set of techniques for making rendered images appear as cartoons. Students experimented with quantized shading and Gooch shading, and they drew lines on back faces so the outlines of images would pop out.


Submissions (in no particular order)



Aliaks

Quantized shading + back face lines on the default scene provided in the assignment



Azeb

Flat shading + back face lines on the default scene provided in the assignment.



Christian

Cool to warm (aka. Gooch Shading) on the default scene



CJ

Cool to warm (aka Gooch shading) on some spheres



Cristiano

Cool to warm + back face lines on Robotnik

Ordinary Phong

Cel Shading



Dalton Rothenberger

The penguino gang with quantized shading + back face lines



Parker Fairchild

A halloween scene using quantized shading + back face line drawing.

Thin Lines

Thicker Lines, more quantization levels



L_Domenic

Quantized cel shading + back face line drawing on the scene from mini assignment 2.



Tom R.

Quantized shading on the ray tracing default scene.



Val

"Funky cel shading" (aka saturation bug when not dividing by number of quantization levels)